Designer: Level Balancer
Get a sneak peek at new levels before they're released! The level balance team is tasked with playtesting our upcoming game levels and recording win/loss rates to help us adjust our levels to the correct difficulty.
This is a part-time contractor position; balancers work independently and set their own work hours, so the position is well suited for current students who need to plan around a full-time class schedule.
Must have an iOS or Android device (phone or tablet) to download game builds onto.
Previous game development or QA testing experience will be helpful.
This is a telecommute position with a flexible schedule, so you can work wherever and whenever is best for you!